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Things to know

PBO plays like the Pokémon games you know, but a few of its rules are its own. Knowing them early saves you time and money. Words such as F, IV or Ultra Rare are explained in words used in these guides.

Word What it means
F PBO’s money. Prices are written like 2,000 F.
Rarity How often a wild Pokémon appears, from most to least often: Common, Uncommon, Rare, Very Rare, Ultra Rare and Legendary. The Pokémon locations tables show it for every wild Pokémon.
IV Individual value: a Pokémon’s natural potential in one stat, from 0 to 31. It is set when you catch the Pokémon; items such as the IV Potion change it. See stats, IVs, EVs and natures.
EV Effort value: stat points a Pokémon earns by defeating other Pokémon, up to 252 in one stat and 510 in total. See EV training.
OT Original Trainer: the player who caught the Pokémon. The Summary tab of its card shows their name. Quests that need a Pokémon you caught yourself check this.
TM and TR A TM teaches a move and is used up when your Pokémon learns it. TRs and old-generation TMs can’t be taught any more until you upgrade them.
Blaze Coin A coin you earn from Gym Leaders, VS Seeker battles and some bosses, and spend at Blaze Coin Shops. It can’t be traded. See Blaze Coins.
Gems Donator Gems, the Donator Store currency. You get them by supporting the game, from Gem Boxes, and from some Game Pass levels and ranked PvP rewards. See shops and currencies.

PBO’s clock runs on UTC and goes through day and night twice every 24 hours. The clock next to the map name shows server time; hover over it (or tap it) to see this table in game.

Server time (UTC) Time of day
06:00 – 11:59 Day
12:00 – 17:59 Night
18:00 – 23:59 Day
00:00 – 05:59 Night

Some wild Pokémon only appear by day or by night (the Pokémon locations tables mark them), and some evolve differently depending on the time. See evolution methods.

Every Pokémon remembers the region it was caught in. Outside that region, its home region decides whether it gains experience and, in wild and NPC battles, the level it fights at.

On this page, being a region’s Champion means you have beaten that region’s Elite Four, final battle included. In Jvaloh the final battle is the fourth Elite Four member.

The regions count as earlier or later in story order: Sinnoh → Jvaloh → Hoenn → Kanto.

Pokémon caught in… Gains experience?
The region you are in Always.
An earlier region (for example a Sinnoh Pokémon in Hoenn) Yes, as normal. In Kanto, only once you are Champion of the region it came from.
A later region (for example a Hoenn Pokémon in Sinnoh) No, until you are Champion of its home region.

Becoming Champion of the region you are in does not change these rules; only your progress in the Pokémon’s home region counts.

Where you are Level your Pokémon battle at
Sinnoh No change. Every Pokémon battles at its real level.
Jvaloh and Hoenn Pokémon from an earlier region battle at no more than the battle cap for the badges you hold in the region you are in (Jvaloh or Hoenn); see level caps by badge count. Pokémon from this region or a later one keep their level.
Kanto Pokémon caught in any other region battle at level 1, so you mostly use Pokémon caught in Kanto until you are Kanto Champion.

Once you are Champion of the region you are in, your Pokémon battle at their real level there. PvP battles are never scaled.

Three labs have a Region Changer. For free, they re-register a party Pokémon caught in any other region as native to their own region.

The Pokémon’s level must be at or below the Region Changer cap for the badges you hold in that Region Changer’s region (see level caps by badge count). The NPC tells you your current limit.

Where Who Makes Pokémon native to How many
Prof. Rowan’s Lab, Sandgem Town Region Changer Ed Sinnoh As many as you like
Prof. Blaze’s Lab (reception), Jvaloh Region Changer Chavez Jvaloh 7 per account
Professor Birch’s Laboratory, Hoenn Region Changer Reda Hoenn 5 per account

There is no Region Changer for Kanto.

Dialogue with Region Changer Ed offering to make Pokémon native to Sinnoh
Region Changer Ed in Prof. Rowan's Lab makes Pokémon native to Sinnoh.

Three rules cap a Pokémon’s level by how many badges you have. Each one counts the badges of a different region:

  • Battle cap: in Jvaloh and Hoenn, Pokémon from an earlier region fight at no more than this level. It counts your badges in the region you are in.
  • Trade cap: the highest level you can trade a Pokémon at. It counts your badges in the region that Pokémon was caught in.
  • Region Changer cap: the highest level a Region Changer accepts. It counts your badges in the Region Changer’s own region.
Badges Battle cap Trade cap Region Changer cap
0 5 5 5
1 10 12 15
2 15 19 25
3 20 26 35
4 25 33 45
5 30 40 55
6 35 47 65
7 40 54 75
8 45 61 85

Once you are Champion of a region, the battle cap no longer applies there, and you can trade that region’s Pokémon at any level. In Kanto the battle cap is different: Pokémon from other regions fight at level 1 until you are Kanto Champion.

Trading has a level cap until you are Champion

Section titled “Trading has a level cap until you are Champion”

When you trade with another player, each Pokémon’s level can be at most the trade cap in level caps by badge count, counted with your badges in the region that Pokémon was caught in. Once you are Champion of that region, you can trade its Pokémon at any level. Both players have to meet the cap.

The Trade House uses the same trade caps, but counts your badges in the region you are standing in, and lifts the cap once you are Champion of that region. A Pokémon you buy there becomes native to that region. See trading with players and the Trade House guide.

Don’t release Ultra Rare, Legendary or shiny Pokémon

Section titled “Don’t release Ultra Rare, Legendary or shiny Pokémon”

Even one with a bad nature is worth something. The IV Scientists in Prof. Rowan’s Lab in Sandgem Town turn them into IV Potions, which raise one IV of a Pokémon by 1:

Scientist Takes Gives
IV Scientist #1 an Ultra Rare Pokémon IV Potionx1
IV Scientist #2 a shiny Pokémon IV Potionx1
IV Scientist #3 a Legendary Pokémon IV Potionx3
Three IV Scientists standing near the machines in Prof. Rowan's Lab
The IV Scientists in Prof. Rowan's Lab trade IV Potions for Ultra Rare, shiny and Legendary Pokémon.

Keep that in mind before you sell one cheaply. See IV items for more on IVs.

Many Poké Marts have a second clerk who buys items. Talk to them to sell items for cash:

  • the Item Buyer in Sandgem’s Mart in Sinnoh
  • the Mart Attendant in the Rockshore City PokeMart in Jvaloh
  • a Buyer in most Marts in Hoenn and Kanto

Some prices are much better than you’d expect:

Item Price each (F)
Vitamins: HP Up Protein Iron Calcium Zinc Carbos 2,000
Evolution stones: Fire Stone Water Stone Leaf Stone Thunder Stone Sun Stone Moon Stone Shiny Stone Dusk Stone Dawn Stone 2,000
Trade-evolution items, for example Metal Coat King's Rock Dragon Scale Electirizer 3,000
Big Nugget 5,000
Star Piece 6,000
Balm Mushroom 7,500
Comet Shard 12,500

The buyer shows the full list and current prices. See making money for more ways to earn.

Item Buyer sell window listing vitamins at 2,000 F
The Item Buyer pays 2,000 F for each vitamin.

In wild battles, the first Pokémon in your party holding an Exp. Share earns the defeated Pokémon’s EVs too, as if it had battled. That makes EV training much quicker, because you don’t have to switch in the Pokémon you are training.

Works Doesn’t work
Exp. Share and its four crafted versions: Soothe Share, Everstone Exp Share, Move-Block Exp Share and Macho Brace Exp Share Exp. Share (Untradable), the one you get from Barry on Route 203 or from Bug Catcher Paul in Eterna Forest. It only shares experience.

See EV training for the details.

Running Shoes, bicycles and mounts are equally fast

Section titled “Running Shoes, bicycles and mounts are equally fast”

Running Shoes, the Bicycle and every mount move you at the same speed, twice your walking speed. Mounts change how you look, not how fast you go, and surfing mounts move at that same speed on water. See mounts and costumes.

  • Running Shoes: from your mom at the start of the game.
  • Bicycle: from Ben at Red Rickshaw’s Cycle Shop in Eterna City, after you deal with Team Galactic in their Eterna building.
  • To stop riding or running: use the quick menu on your trainer or type /walk.
Red Rickshaw's Cycle ShopBen hands out the Bicycle here, in Eterna City.

The World Map only opens if you have the Map item of the region you are in. Each other region’s Map item in your bag adds that region as a tab on the map, so you can look at it from anywhere. See the World Map for how to use it.

Map Who gives it
Sinnoh Map Barry in Jubilife City’s Trainer School, when you deliver the Parcel
Jvaloh Map Aunt Mai in your house in Jvaloh
Hoenn Map Professor Birch in his laboratory
Kanto Map Daisy in Gary’s House

Some items in your Bag work like keys: without them a route, a ship or a whole activity stays closed. The walkthroughs cover each one in story order, and this table collects them.

Item What it opens Where you get it
Running Shoes Running See Running Shoes, bicycles and mounts
Bicycle Eterna Pass and the Cycling Road (Sinnoh), Route 17 (Kanto), and Hoenn’s bike paths once Rydel in Mauville City upgrades it See Running Shoes, bicycles and mounts
HMs, such as HM01 Trees, rocks, boulders, water and waterfalls in your way Along the Sinnoh story; HM09 Dive in Hoenn. See where to get each HM
Old Rod Fishing Fishing Expert, Jubilife City (your first rod). Better rods come later: see fishing rods
Galactic Key The locked doors of the Team Galactic HQ (Sinnoh) A Poké Ball on Galactic B2F, Veilstone City (Team Galactic HQ)
Steel Cave Pass The Steel Cavern under Iron Island (Sinnoh) Riley, once you find his Lucario (the Steel Cavern quest)
Hoenn Ship Pass The ship from Snowpoint City to Hoenn Your mom in Twinleaf Town, late in the Jvaloh story (moving to Hoenn)
Go Goggles The Scorched Desert (Jvaloh) Ruin Maniac Manas in Regis Town, for 5 Casteliacones (across the Scorched Desert)
Seafarer Pass The S.S. Seafarer from Lansoil Docks to Sunshire Town and Moonshire Docks (Jvaloh) Sailor Sonny at Lansoil Docks, for 2 Lemonades (Amberwick Town and Mt. Inferno)
Devon Scope The aura on Route 5-B, the way to Nuzbar Forest (Jvaloh) Gentleman Fargo in Glassmoor City, for his Medal Box (Nuzbar Village)
Go Goggles (Hoenn) The Route 111 desert (Hoenn) May, outside Lavaridge Gym (Lavaridge Town)
Mining Toolpad The Mining Radar, where you equip your pickaxe The Mining Foreman’s Miner’s Genesis Kit, Lavaridge Town (unlock mining)
S.S. Ticket The S.S. Anne at Vermilion Port (Kanto) Bill, in the Sea Cottage on Route 25 (Bill and the S.S. Anne)
Lift Key The lift in the Rocket Hideout (Kanto) Rocket Grunt Tim, Rocket Hideout B4F (Rocket Hideout)
Silph Scope The Pokémon Tower above 6F (Kanto) Giovanni, Rocket Hideout B4F (Rocket Hideout)
Poké Flute Routes 12 and 16, where Snorlax sleep (Kanto) Mr. Fuji, Pokémon Tower 7F (Rocket Hideout)
Secret Key The Cinnabar Island Gym (Kanto) Pokémon Mansion B1F (the Pokémon Mansion)
Region maps The World Map See each region needs its own map

Competition Balls are for the Bug-Catching and Fishing competitions. A Pokémon caught with one is released straight away and never reaches your PC, so don’t use them on anything you want to keep. See hunting competitions.

Shiny Tracker Safe balls only work at events

Section titled “Shiny Tracker Safe balls only work at events”

Poké Balls marked (Shiny Tracker Safe), such as the Poke Ball (Shiny Tracker Safe), only work during events, on the event maps. Anywhere else they don’t catch anything.

Inside an event they let you catch other Pokémon without breaking your Shiny Tracker. See shiny hunting.

A Blaze Radar watches for rare Pokémon. When one appears, the battle is blocked until you type the code shown on screen, so you can’t run from it or knock it out by reflex.

Radar Reacts to Lasts
Blaze Radar Shiny, Ultra Rare and Legendary Pokémon 3,000 encounters, or until it triggers

After you unblock the battle, your attacks hit normally, so be careful.

Wild battle against a shiny Shinx, blocked by the Blaze Radar Battle Blocked captcha prompt
A Blaze Radar blocks the battle until you confirm.

Old-generation TMs and TRs can’t be taught any more. Assistant Tim in Prof. Rowan’s Lab (and Assistant Kurt in Professor Birch’s Laboratory) upgrades them to the current version.

The upgrade can’t be undone. See TMs and move tutors.

Many outfits come in separate boy and girl versions. A piece made for the other sprite can’t be worn, so check before you buy or trade costume items. Style Preview in the Help window lets you try things on first. See changing your outfit.

A few costumes, such as Team Plasma, Team Magma and Team Rocket, have a male and a female version that every trainer can wear. See boy and girl costumes.

Every few hours the server hides items, and the chat announces when it does:

  • Bronze Blaze Chest, Silver Blaze Chest, Gold Blaze Chest and Dragon Balls on random outdoor maps
  • Abyssal Pearls on underwater maps

Players can hide items too, by opening an Item Bomb. Hidden items can’t be seen: you find one by walking onto its tile.

Indoor maps and caves don’t get them, and items nobody finds are cleared away after a while. Hover over a Blaze Chest in your Bag (on a phone, touch and hold it) to see every prize it can give. Dragon Balls are spent at the Dragon Ball Shop in a cave in Solaceon Town; see shops and currencies.

Eterenal Dragon CavernThe Dragon Ball Shop, in a cave in Solaceon Town.

Using a repel while one is active adds its steps to the ones you have left. Press the Repel icon in the player panel to see how many steps remain.

On a computer, almost everything has a key: 1–4 pick moves in battle, R runs from wild battles, F fishes, Space talks to NPCs, and the main windows each have a letter. You can change them all in Settings → Controls. The full list is in settings and performance.